

This is the
formal regulation for the FIDE Nordic Zonal Tournament in chess 2000, scheduled
to be held in Reykjavík, Iceland, 4. –15. September, as a part of the World
Chess Championship 2000. It comprises Detailed Rules for the Zonal Championship
Matches, which are meant to ensure a smooth running of the event.
The Regulation is
in line with the rules for the World Chess Championship, submitted by IA Geurt
Gijssen, approved by the FIDE General Assembly, at the 68th Congress in
Kishinev, 2-10 September 1997. The rules were worked out by IA Einar S.
Einarsson, FIDE Nordic Zonal President in consultation with IA Morten Sand of
Norway and Sören Bech Hansen, President of DSU, Denmark for the 1998 Zonal
Tournament in Munkebo, Denmark, but has
been modified and amended by E.S.E. for the 2000 event.
I. ORGANIZER / PLAYING SCHEDULE
The Zonal
Tournament will be organized by the Hellir Chess Club in cooperation with
Skaksamband Islands and will be played at the Chess Tournament Hall, at
Thönglabakki 1, Reykjavik, under the period 5-15 September 2000. The programme
is sheduled as follows:
04. Sept. Arrival /Opening Ceremony
05-07. Sept. Round 1
08-10. Sept. Round 2
11-13. Sept. Round 3
14. Sept. Finals
(1-3, 4-6)
15. Sept. Departure
II. PRIZEFUND
According to FIDE
regulation, D.1.01, the prize fund shall be at minimum 10.000 Swiss Francs for
a Men’s Zonal Tournament and at least 50% of the participants shall receive
prizes. For the Nordic Zonal Tournament
2000 the prizefund will be equivalent.
The distribution
of prizes shall be as follows:
1) The 12 players who lose their matches in Round
1 shall receive 150 SWF each.
2) The six players who lose their matches in
Round 2 shall receive 300 SWF each.
3) The three players who lose their matches in
Round 3 shall receive 500 SWF each.
4) The three winners in Round 3 shall receive
1000 SWF each.
5) The remaining sum of 1900 SWF shall be used
for the final matches for individual seating 1-3 and 4-6 and distributed as follows: 1. 600; 2. 400;
3. 300; 4. 400; 5. 200 ; 6. 0 SWF
III. COSTS
The players
travelling cost will be met by their National federations, accommodation and
meals and pocket money for the duration of their stay will also be covered by
the respective national federations. The organizers will provide the Chief
Arbiter with free accommodation if needed and meals and refund his travelling
expenses as they see fit.
IV. DEADLINES
1) Deadline for national federations to confirm
the number of players from their respective countries is four weeks before the
start of the tournament, e.g. AUGUST 5TH
2) Deadline for players to confirm their
participation to their federations is 3 -three- weeks before the start of the
tournament, e.g. AUGUST 12TH
3) Deadline for federations to transmit lists of
their players and possible reserves to Zonal President is until AUGUST
15TH with a copy to the organizers.
4) Deadline for making changes of the players
list is until a week before that start of the tournament, e.g. AUGUST 28TH with
a copy to the organizers.
V. THE FORMAT OF THE TOURNAMENT
The tournament
shall consist of three rounds of elimination or “Knock-Out” matches comprising
two games per round. In case of a tie rapid chess matches and “sudden death”
games will be played to eliminate the 3 –three- Nordic qualifiers to the WCC in
India an Iran, which is scheduled to commence
on 25 November 2000.
VI. THE PARTICIPANTS
a) Each Nordic Federation receives one place in
the Zonal Tournament. Additional places are dependant on (a) the performance in the previous Zonal
Tournament, (b) the number of players with ratings over 2450 (men) or 2250
(women), and (c) the number of active grandmasters, according to par. 1.32 of
FIDE Regulations for tournament and matches for the Men’s and Women’s
Individual World Championships.
b) According to the above formula the numbers of
players from individual Nordic Countries are: Denmark 4; Faeroes Islands 1;
Finland 3; Iceland 5; Norway 3; Sweden 8; or 24 players/places in all.
VII. CONFIRMATION OF PLAYERS
All players shall
confirm by registered post or e-mail their participation by in the Zonal
Tournament to their respective national
chess federation to reach them not later than three weeks before the start of
the tournament.
VIII. FILLING OF VACANCIES
a) Should a federation not wish to send full
number of players as allocated to it the first seat will go to the hosting
federation, next seat will be filled by the highest rated player from the
reserve list.
b) If a player who has confirmed his participation
withdraws or is unable to play he can be replaced by another player from the
same federation until one week before start of the tournament.
c) Vacancies arising with less than 7 days of
scheduled beginning of the tournament, after the pairing for the 1st Round has
been announced or if a player does not show up for the tournament will not be
filled. The player involved loses the match by forfeit and his opponent
qualifies for 2nd Round
IX. OPENING CEREMONY
The Opening Ceremony
shall take place the day prior to the first round and all 24 participants are
required to take part. The drawing of lots for color in the first round shall
be a part of the Opening Ceremony
X. PAIRINGS
a) For purposes of pairings the players shall be
ranked according to the last officially published FIDE rating list.
b) 24 players shall play in the first round.
Pairings shall follow the principle of top half vs. lower half in total rating
order. Players with the same rating shall be ranked in the order of the status
of their title GM, IM. If this fails, use the rating of the preceding Rating
List, looking back until there is a difference. The highest ranked player of
the top half shall play the highest ranked player of the bottom half. The second ranked player of the top half
shall play the second ranked player of the bottom half and so on.
c) The 12 winners from the 1st Round play in 2nd
Round according to the same principle as in X.b) These 12 players shall be
ranked. The highest ranked player of the top half shall play the highest ranked
player of the bottom half
d) The 6 winners from the 2nd Round shall play in the 3rd Round. Pairings shall
be arranged as before according to
par.X.b).
e) The 3 winners
from the 3rd Round are the Nordic qualifiers to the WCC in India and Iran,
where 2.7 million dollars prize fund is at stake.
f) The 3 runner ups from Round 3 shall play for
reserve seats, 1-3, 2 rapid chess matches against each other, then if still
level, 2 tie-braking games and sudden death matches as prescribed herein for
the qualifiers.
XI. DRAWING A LOTS FOR COLOR
The draw for
color shall be conducted as follows:
i. Whether the highest rated player in Round 1
receives White or Black in game 1 shall be decided by lot and shall be carried
out as part of the Opening Ceremony. The same alternating system shall be used
in Round 2 and Round 3 inclusive.
ii. Lots for Round 2 and 3 shall be drawn as soon
as possible after the conclusion of the tie-break games.
iii For the tie-break matches, there shall be a
drawing of lots for each such match. If these matches are also drawn, there
shall be a drawing of lots to decide who shall receive White in the first
sudden-death game. If more sudden-death games must be played, there shall be a
new drawing of lots for each odd game.
iv. The method used for the drawing of lots shall
be decided by the Chief Arbiter in consultation with the Chairman of the
Organizing Committee.
XII. TIME CONTROL
a) The time control shall be 40 moves in 100 minutes,
followed by 20 moves in 50 minutes, followed by all moves in 10 minutes. Each
player shall receive an extra 30 seconds thinking time after each move played,
commencing from the first move.
b) Special time controls stipulated in XII.ii)
and XII.iii) shall be used in the tie-break and sudden death games.
c) No postponements shall be allowed.
XIII. CONDITIONS OF VICTORY
From Round 1 to
Round 3 inclusive, each match shall be played over two games and the winner of
a match shall be the first player to score 1 1/2 or 2 points. The match is concluded at the moment the
winner is known.
i. If in Round 1 to 3 inclusive the scores are
level after the two games, after a new draw of lots, two tie-break games shall
be played.
ii. The games shall be played using the DGT clock
starting with 25 minutes on the clock and the addition of 10 seconds after each
move. There shall be a pause of ten minutes before starting the second
tie-break game.
iii. If the scores are still level after the two 25
minutes tie-break games, then, after a new draw of lots, two games shall be
played with 15 minutes on the clock and the addition of 10 seconds after each
move.
iv. If the scores are still level after the
tie-break games mentioned in par. i) and iii) above, then the maximun of two
sudden death games shall be played. The first player to win shall proceed to
the next round.
v. The sudden death games shall be played using a
DGT clock with White having four minutes on the clock and Black five. After
each move from the first, each player shall receive an extra 10 seconds.
vi. If there are still no winner after the two
sudden death games then one decisive game is played. The player who wins the
drawing of lots for this game may choose the colors. White receives 6 minutes
without any addition, Black receives 5 minutes without any addition. The winner
qualifies for the next round. In case of a draw the player with the Black
pieces qualifies for the next round.
XIV. SPECIAL RULES FOR TIE-BREAK
All tie-break
games and sudden death games shall be played according to the following rules:
1. Play shall be governed by the FIDE Laws of
Chess, except where they are overridden by the following Laws.
2. Players do not need to record the moves.
Instead, an arbiter or an assistant will record the moves.
3. The player whose turn it is to move may
consult the scoresheet and, if his next move will produce a threefold
repetition of position (Article 9.3a) or the situation of Article 10.3a, he
himself must write the intended move on the scoresheet.
4. The arbiter shall make a ruling according to
either Article 4 ( the act of moving the pieces) or Article 10.3 (illegal
moves), only if requested to do so by one or both players.
5. The flag is considered to have fallen when a valid
claim to that effect has been made by a player.
XV. APPEALS COMMITTEE
a) The Zonal President or the person he nominates
as his Deputy shall be the Chairman of the Appeals Committee. There shall be
three other members from different Federations. No member of the Appeals
Committee shall sit in judgment in a dispute involving a player or a party from
his Federation except where the dispute is between two players or two parties
from his Federation.
b) All protests must be submitted in writing to
the Appeals Committee not more than two hours after the relevant playing
session, or the particular infringement complained against.
c) The Committee may decide on the following
matters:
1) A protest against a decision by an arbiter,
2) A protest against a player's behavior,
3) A complaint alleging false interpretation of the regulations,
4) A request for the interpretation of specific regulations,
5) A protest or complaint against any participant, or
6) All other matters which the Committee considers important.
7) If possible, the Committee shall reach a decision not more than two
hours after the submission of a protest. The appeals process shall include
written representations and a written decision.
8) The Committee shall endeavor to find binding solutions in the FIDE
spirit.
9) Every protest must be accompanied by a deposit fee of US$ 100 (one
hundred US Dollars) or the equivalent in local currency. If the protest is
accepted, the fee will be returned. If the protest is rejected, the fee can be
forfeited to NCF
10) The decision of the Appeals Committee arising from any dispute in
respect of these regulations shall be final.
XVI. PLAYERS - GENERAL RULES
1) All players are required to attend the
Players' meeting at a time to be decided by the Chief Arbiter on the day of the
Opening ceremony.
2) Players are not permitted to bring into the
playing venue technical and other equipment extraneous to play, which may in
any way disturb or upset the opponent and it is up to the Chief Arbiter to use
his discretion to decide what constitutes extraneous equipment liable to offend
the opponent.
3) At the end of each game the original copy of
the player's scoresheets are to be given to the Arbiter who shall hand them
over to the organizers while the players may keep the copy.
4) At the end of a
game, refusal of either player to sign the scoresheets shall be penalized
according to Article B.4 of the Laws of Chess. After the players have signed
the scoresheets, the Arbiter shall countersign to confirm the results.
5) In tiebreak games, the players and the Arbiter
shall sign the protocol.
XVII. PHOTOGRAPHY AND TELEVISION
Only
photographers and TV-camera crew who are expressly authorized by the Organizers
have permission to work in the playing hall.
a) Flash may only be used during the first ten
minutes while more than 12 players are competing.
b) When 12 players or less are playing the use of
flash is restricted to the first five minutes.
c) In tiebreak games flash may only be used in
the first five minutes.
d) After the time limit for the use of flash has
expired, the use of cameras without flash may only be permitted if the Arbiter
in charge deems their use to be unobtrusive.
e) Television cameras must be unobtrusive and may
only be used if the Arbiter in charge deems their use to be unobtrusive.
General rules approved by the meeting of the Board
of the NORDIC
CHESS FEDERATION
held at Gausdal, Norway, 8. August 1998
Modified and
amended by Einar S. Einarsson,
FIDE Nordic Zonal President,
Reykjavík, 15 July 2000
Hellir Chess Club
(hellir@simnet.is)
Hellir-Homepage
(www.simnet.is/hellir)